Mordred
Role Player
Don't believe the Church and State.
Posts: 195
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Post by Mordred on May 7, 2013 1:25:32 GMT -6
Just a forewarning, we're going to have to be very smart about monster drop tables if items are going to be built mix-and-match out of different material types. I don't know if I can muster reserves of cleverness that deep. >.>;
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Post by Diethe on May 7, 2013 8:31:15 GMT -6
Chapter: Economy and Crafting
Alright. Let's fill this baby up. Easier if we like...put all the tables we already made into a quotation of this and put like edits. Also, assuming the separation between Craftsman and Alchemy, not only do we need a different skill system, but also a different reward system for that, am I right? I mean, not like we're gonna have Antidote, Hi Antidote, Antidote VII, Antidote VIII or something.
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